Overview

Goal Statement:

Through this personalized intervention project, our team is trying to determine if it is possible to create a 3D personalized safe-space and avatar for patients recovering from addiction. Our team plans to utilize the Unity application to create a personalized room based on patients’ submitted images to invoke a feeling of safety. In addition, the personalized avatar would mimic the user’s movements to form a sort of connection with patients and make them more comfortable/motivated to prevent them from falling back into destructive behavior habits.